Archive for May, 2008

4
May

Senior Send Off

   Posted by: Nicholas    in Collegian, General, Writing

Writer’s Note: This article originally appear in La Salle Univeristy’s student run newspaper The Collegian.

This is the last of these articles since I don’t think I have any other Collegian articles to put up here anyway. It was my senior send off and really has nothing to do with anything besides being a farewell to the newspaper staff.

CAKE Editor took it seriously

By Nick Elmer
Collegian Editor
April 23, 2008

I’ve put off writing this till the last minute. Not out of dread, no. The fact is, if I handled this assignment any other way it would have been a gross misrepresentation of my time at The Collegian.

I’ve been involved with this paper since the spring semester of my freshman year when I started sending it terrible, unfunny comics. Since then I’ve somehow lucked into the position of working on CAKE every week and getting to hang out in the Collegian office with some of the best people around.

This year was by far the best year I’ve ever had in Collegian. It really sucks though, I would much rather be forced to leave an office full of boring jerks but instead I have to give up you guys and the environment we all created. John and Nate have a big part to do with this awesome year. John with his quick wit, excitement over any possible scheme we brewed up, and ability to inspire the fiercest of man-crushes in his fellow editors made going to the office always a fun idea. After all, hey, John might be there. Nate, easily the most likable guy I’ve ever known, is always a treat to be around. I’ve seen Nate get along with sorority girls and janitors. Everyone loves Nate. Everyone.

I wouldn’t have stayed with the Collegian this long if it weren’t for those who have accompanied me these years as well. Katie always arrived in a good mood and a willingness to go through whatever horrible crap we managed to think up. Erin, our darling-faced editor and chief, grew from the quiet girl doing news to our kick-ass, take no names, read it and weep leader. Frank always asked the questions everyone else was too tired to ask and kept us honest with ourselves. The Devil’s Advocate incarnate, Frank would make you argue for your right to your own last name. I was lucky enough to get to know Sam Fran better this year too. After a year of just hearing about him, he always seemed legendary. Thinking he was too cool for me then, after this year of getting to know him I’m now convinced he’s too cool for anyone.

I met Joe during my first month at La Salle and is a big part of why I’m so involved with the Collegian. We’ve lived together for two years, gone through periods of love and hate, and I still have nothing but incredible respect for the boy. During crises of morality he’s always helped me back onto the straight and narrow, as he does for the Collegian every week. It’s been said before but it’s true: Joe Pelone is the heart of the Collegian. I’m lucky to have him as a friend.

I have nothing but faith in the incoming editors because they take this college newspaper just as seriously as we all did. Angelo, Paul, Liz, Elizabeth, Olivia, Gauger, Erin: good luck, love this while it lasts, and don’t fuck anything up too bad.

Now I have saved the best for last. Eric “Crack” Jaen, has been my partner in slime for two years with CAKE. More than just that, he has been one of my best friends for longer. Eric’s the most reliable, helpful, greatest guy I have even been smart enough to trick into hanging out with me. He’s the only person I’ve ever met who looks great with bed head and can just chat about things too insignificant to be nothing for hours. We thought of fun ways for our dorm rooms to be flooded, we went on frequent toy shopping sprees, and we made Joe look really crazy more than once. If CAKE was ever funny, it’s because Eric wrote it. If people in the office were ever smiling, it’s because Eric was there. If my college years were awesome (they were) it’s because Eric made them awesome.

Now that I am graduating, I guess I can finally understand to what previous editors wrote in their senior send offs: “I’m happy. I’m sad. I’m nervous. I’m exciting. I love you. I’ll miss you.”

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1
May

Wistful For Wii

   Posted by: Nicholas    in Collegian, Video Games, Writing

Writer’s Note: This article originally appear in La Salle Univeristy’s student run newspaper The Collegian.

Also, it is important to note I was assigned to write this article for the Commentary Magazine of The Collegian. I do not in truth believe the Wii is any better a system than the XBox 360 or the Play Station 3. They are all pretty even in my opinion.

Wistful For Wii

By Nick Elmer
Collegian Editor
April 23, 2008

Games should be fun.

“Well, duh” one might say, and to that one I say get out of my article, but looking at the titles which are released during the previous console generation we see a growing trend towards complexity. Using games as a medium for fun is a concept which seems to have been lost to gamers.

Wii embraces this concept. While most titles feel like a second job now, the Wii stands proudly with its library of silly games and its “Come on, just TRY it” attitude. This is most notable in its collection of minigame-based titles. WiiSports and Rayman’s Raving Rabbids have the kind of tactile game play where even the old coot standing in the corner of the room watches and eventually requests “Hey, let me try that.”

Like every system, the titles are the real meat involved. The Wii approaches this meat with a sense of “Quality over Quantity”. So, instead of eating week old dead buffalo meat Wii owners get to chomp down on a squirrel made of cotton candy and children’s laughter.

While the only system that boasts previous generation backwards compatibility for all its models (meaning any Gamecube game can be played on the Wii), the Wii also has a strong line up and broad spectrum of games. Super Mario Galaxy is hailed as the greatest 3D platformer since Mario 64, the benchmark all 3D platformers are held to. The Legend of Zelda: Twilight Princess helped ease players concerns about the motion sensor actions being gimmicky by seamlessly weaving them into its combat controls. Metroid Prime 3: Corruption also proves to Wii owners that a first person shooter can be everything we wanted it to be.

The Wii is also a system which can work with previously difficult genres of games for consoles thanks to its unique controls. Light gun games like Resident Evil: The Umbrella Chronicles and House of the Dead 2 & 3 would have required expensive peripherals to play on other systems but the Wiimote is instantly a pistol when you realize there is a trigger on the back. Furthermore, the Wiimote’s motion sensor features make point and click adventure games (previously exclusive to the PC) like Zak and Wiki possible on your television.

The Wii’s greatest achievement so far is having people over 30 who have never played video games before think aloud “I wish I had a Wii”. By making a cheap, fun, accessible and unintimidating system Nintendo has reinvigorated video games as a whole. Up until this point, most games were created with the idea that its players already had a passing knowledge of previous games’ mechanics. Wii just assumes you want to have fun and maybe look like a goon in front of your friends.

This is why the Wii is the best of the current crop of games. No smack delivered to the other systems, but the Wii has managed the harness what we were always told video games would be when we were young: more interactive. When I was little I sat in front of my Super Nintendo, played Street Fighter II, and imagined a day when I could fire digital hodukens at Blanca. Now I can stand in front of my Wii, play No More Heroes, and wield my Wiimote like a light saber against dozens of enemies. We’re still not there YET but we’re close.

And being close to Blanca throttling is more exciting than complicated games.

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